One player is the Wolf each hole. They watch the other tee shots, then choose a partner — or take on all three on their own for more.

Order rotates every hole, so everyone takes the Wolf an equal number of times over eighteen.
After each tee shot the Wolf can take that player as a partner — or pass and see the next one. Pass on all three and you are alone.
Best ball decides it. A winning Lone Wolf takes the multiplier your group plays; a losing one pays it.
The decision has a deadline and it happens while three people are watching you. Still You puts the choice on one obvious screen — pick, pass, or go alone — and records the deadline so it cannot be relitigated later.
Every one of these is a setting in Wolf — set once for the group and reused every round.
Double, triple, or your own number — applied on the win, the loss, or both.
Before the next tee shot, or any time before the Wolf plays their second.
Optional: call it alone before anyone tees off, for a bigger multiplier.
Fixed rotation, or handicap order off the first tee.
Four golfers, one decision per hole, and three people quietly hoping you pick wrong.

Beta groups get all six modes from day one. Four to a group — bring your regulars.